The gloves were quite challenging to paint mostly because I had difficulties to come with the right color scheme. I used on the glove the techniques I learned from the boots and the leg. I created two different shaders for glove one to make it look like leather and the second to create synthetic fiber look.
The small piece of the gear such the rivets and buttons were texture by mixing Mia material X preset attribute. The rest of the texture were paint in Zbrush and shaded with a simple blinn.
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